Beat Slicer Max Patch

in Blog

16 April 2006

Live sampler which records sound to a unique buffer when an attack is detected.

I have been looking for ways of exploiting percussion instruments in music with live electronics. The characteristic which sets most percussive sounds asside from other sounds is the amplitude envelope. A sharp attack is followed by a relatively quick delay.

One way this could be used might be to set up an percussive attack detection system which can then trigger various processes. One such process could be the recording of live sound into a buffer, much like a convensional beat slicer, but in real-time. This is exactly what I have done in my new Beat Slicer Max patch.

Two things happen when an attack is detected:

  1. The live sound is recorded into one of six buffers; and
  2. The contents of the six buffers are ‘apreggiated’ in various different ways, determined by strength of the attack.

Each new attack re-routes the signal into the next buffer, with up to six recordings available for playback at any one time.

Back to Blog